The project consists CGI (computer generated imagery) still-lives which are re-created based on the scenes from previously taken photographs in the artist’s studio.
​
The series focuses on working environments. These areas combines two systems, one is an actual physical space and other one is a more conceptual space which is being designed. We can say that the tools we use functions as a portal to conceptual space. Most of the tools that might be easily found and purchased everywhere in the studio were modeled one by one and rearranged to create a new environment. The images that basically comes from individual place are pointing out stereotypical places.








Things in a chamber, 2017, CGI (computer generated imagery), pigment print on matte paper, various sizes

screenshot of the digitally constructed model of the artist's studio

screenshot