This project consists CGI (computer generated imagery) still-lives which are re-created based on the scenes from previously taken photographs in the artist’s studio.

The series focuses on working environments. These areas combines two systems, one is an actual physical space and other one is a more conceptual space which is being designed. We can say that the tools we use functions as a portal to conceptual space. Most of the tools that might be easily found and purchased everywhere in the studio were modeled one by one and rearranged to create a new environment. Main purpose of the images that basically comes from individual place are pointing out stereotypical places.

Things in a chamber, 2017, CGI (computer generated imagery), pigment print on matte paper, various sizes

screenshot of the digitally constructed model of the artist's studio